I'm an Unreal Engine Developer/Designer from Greece with lots of experience in Blueprints and C++, designing and bringing to life various game concepts. Comfortable with game optimization, as well as documenting code and maintaining clean version control Git/Perforce, to keep colleagues aligned. I’m an adaptable all-rounder with practical 3D and audio skills in Blender, Photoshop/Gimp & FL Studio/Audacity for modeling, texturing and audio production.